![]() ![]() This island has some very good loot including a possible key spawn, medical loot, two weapon crates, and plenty of loose loot. To the southwest and a little ways off the shore is a small island with a few buildings clustered on it. Players also like to set up on high rocks nearby and snipe anything they see or hear. The tower has some great loot but because of the loot and the Scavs in the area, it can be very chaotic as players and Scavs clash in and around the tower. There is also a Scav spawn and some possible Scav patrols in this area. There is a sniper scav protecting the area by watching the road leading from the tower towards the power station. This area is also in the middle of Scav territory. The building at the east end of the terminal has a weapon crate, a cash register, and a scav-on-a-stick that should be looted if possible. You should definitely search the busses for possible key spawns in the seats. There are usually a few Scavs patrolling the area. The Bus Terminal will be on to the right as you approach the Resort. The road will curve around towards the resort. There is a dirt road on the east side of the villas that you can follow north. There is also very little cover so any NPCs or players that come along will be able to take potshots at you with ease. The swampy environment slows you down and it is easy to get stuck in the mud. The reason there isn’t a lot of traffic though is that it is very dangerous. A lot of players tend to skip over it and head to other areas so there isn’t a lot of traffic in this area. The swamp is a great reference point for getting around the map but not so great for looting in general. The main building to check is a northernmost house that can have ammo boxes and duffel bags. It is easily recognizable due to the partially sunken village in the area. The swamp is to the north of the village in the northwestern area of the map. If you are new to the game and don’t have any decent equipment, it is probably better to skip the resort and stick to the outer areas until you have some better equipment for PvP. A lot of players that spawn onto Shoreline will head straight to the Resort or will try to wait until late into a raid hoping to pick up anything that had been left behind. The main drawback to this area is that it is one of the most popular looting locations in the game and as a result is usually very busy. There is just too much in the resort to fully cover it all in any guide. ![]() Players should seriously consider running solo raids in offline mode just to explore the resort and get a good feel for it. There are also Tetris, Gphone, and loose ammo spawns in this room. Room 216 on the next floor down has numerous weapon crates and grenade crates that are ripe for looting. There are two dead bodies to be looted, a weapon spawn, medical items, and a medical box. Room 306 on the West Wing is a quest room but also a good room to loot if you have the key for it. This leaves the remaining two, Tunnel and the universal Road to Customs, as prime locations for campers. However, the Scavs have seven exit points while the PMCs only have four, three of which are not always available. Like most maps, Shoreline is split up between both factions, with one location, the resort, shared between the two. ![]() This is also one of the best maps in the game for loot. Players will need to be prepared for anything. The wide-open spaces of the map at large along with the close quarters of the resort and the building to building combat of the villages provide a wide variety of combat experiences. This is one of the best PvP maps in the game along with Interchange and Factory. The map features an abandoned village, an expansive beachfront, a luxury health resort, and a couple of villas among many other points of interest. Adjacent to Customs, the map is a significant part of the Tarkov outskirts. The Shoreline is the fourth map added to Escape from Tarkov and the second largest. ![]()
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