![]() ![]() Production (units and buildings being created) Īt the end of the game, build orders, an army graph showing the size of the army over time and a resource graph showing income over time can be displayed.Spending (on economy, tech and units).Resources (gathered resources and supply count).StarCraft II features seven observer modes: Multiplayer games and replays include menus, leaderboards and overlays displaying statistics. Īs of Heart of the Swarm, replay features include Start From Replay and the ability for multiple players to watch a replay together. Replays are available in StarCraft II as well, for both singleplayer and multiplayer games. The viewer can show the number of kills (total and categorized), amount of resources (total and by type), total and subscores and hide the leaderboard. For instance, to show the total unit score, type /replay show score units. In StarCraft, viewers have access to a set of commands, entered as such: /replay show. During replay the commentary is kept in sync with the game. They allow gamers to comment their own games while they play them and comment replays of other players. The RWAtools were a set of freeware tools, that create valid replay files, additionally containing an Ogg audio stream. ), though pro-level replays are relatively rarely released, for reasons of team secrecy and pro-league policy. With StarCraft: Remastered replay functionality has been added into the client itself, and can be loaded up if a map from the "replay" folder is selected as a map.īefore StarCraft Remastered players had to upload replays to websites that host replays of players with different skill levels (e.g. StarCraft enables the player to record a game and save it as a replay, which can then be viewed with any other copy of StarCraft, displaying the entire course of the game. ![]()
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